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©2008-2009 *NegativeFeedback
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Submitted: May 18, 2008
File Size: 1.1 MB
Image Size: 602 KB
Resolution: 150×150
Comments: 364
Favourites & Collections: 2,505 [who?]

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Artist's Comments

right click on the animation and activate loop

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the code I wrote for this project generates a continuous knotted non-intersecting tube on which I can apply texture, normal map, displacement map, with simple reflection and/or lighting

it was written in Delphi/Pascal and the renderer is also from personal code (no hardware acceleration) but I'm planning to switch to OpenGL
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Comments


nice >w<

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sorry for my poor English
very cool. definitely attracts your attention
awesome

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iBlackmilk.com
Uhh thats trippy :)

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"Sticking feathers up your butt does not make you a chicken!"
- Fight Club
very impressive work
wow. this is fantasticly done!
not just the work. but the detail, like how the spikes interfear with the window light spots; and just how fluid the whole piece is.
fantastic

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