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Submitted on
September 24, 2008
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1.6 MB
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800×800
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134,532 (2 today)
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the code I wrote for this project generates a continuous knotted non-intersecting tube on which I can apply texture, normal map, displacement map, with simple reflection and/or lighting

it was written in Delphi/Pascal and the renderer is also from personal code (no hardware acceleration) but I'm planning to switch to OpenGL

__

I would like to thank *Holophite and $Moonbeam13 for getting this DD
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Daily Deviation

Given 2011-11-15
Draken by *NegativeFeedback ( Suggested by Holophite and Featured by Moonbeam13 )
:iconiceriser:
Absolutely stunning work man!
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:icontonydennison:
So beautiful, so mesmerizing.
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:iconquicksilversurfer:
I stumbled onto this… MOST impressive!
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:iconbidboroughstreet:
LOL I was just about to write "This needs to be a DD" - and so it is!
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:iconbidboroughstreet:
That is absolutely mad. I have never seen anything like this in my life.
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:iconbillynikoll:
BillyNikoll Nov 3, 2013  Hobbyist General Artist
This is nice my friend.
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:iconhibikun:
Hibikun Jun 21, 2013  Hobbyist Traditional Artist
My Eyes =O
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:iconexposethebeauty:
ExposeTheBeauty Jun 18, 2013  Hobbyist Photographer
:wow: Amazing! :iconcheerplz: :iconclapplz:
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:iconfrogben:
smooth animation, it looks like it's from a video game or something, like WoW
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