the code I wrote for this project generates a continuous knotted non-intersecting tube on which I can apply texture, normal map, displacement map, with simple reflection and/or lighting
it was written in Delphi/Pascal and the renderer is also from personal code (no hardware acceleration) but I'm planning to switch to OpenGL
Looks like a brain moving and in a circular shape, I love eet~
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An Artist needs Skill,Will and Imagination. Without this you will never achieve something.. Add some Feelings into the ingredients and you will know what you were looking for..
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Pfft who cares about lyrics -.-
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An Artist needs Skill,Will and Imagination. Without this you will never achieve something.. Add some Feelings into the ingredients and you will know what you were looking for..
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check out my gallery!
custom distortions!
awww, don't be afraid!
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toon-X
it's awesome
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Either you can agree with me or you can be wrong.
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I'm just a kid who just won't let it go
Twisting and turning the colors in rows
I'm so intent to find out what it is
This is my rubik cube....
~Athlete
[link]