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Submitted on
May 6, 2010
Image Size
1.2 MB


19 (who?)
Google SketchUp - original solid geometry model
3D Coat - voxel smoothing
ZBrush - turntable animation



Ok, so I have to say this:
3D Coat and ZBrush are AMAZING programs but manage object/world rotation really bad.
ZBrush is OK if you release the button every time you want to change the rotation axis.
But in 3D Coat I can hardly sculpt because I always have to worry about the rotation. Sometimes you really have to twist your brain to get your model in a certain position. Of course you can use Transform but when you rotate voxels it's really bad - because just like for an image, you work with a discrete grid.
Maybe I'm doing something wrong. Anyways...

In my own programs it's a lot better... too bad I don't have time to look into CUDA and start my own voxel sculpting application.

In more technical terms the rotation in the major 3d applications (Maya, ZBrush, 3D Coat, Max(?)) is done with two angles - one in the horizontal plane (0 -> 360 degrees) and the other is the inclination to the plane (-90 -> 90 degrees).
These might be ok for working on a flat plane and create buildings like SketchUp but they are somewhat impractical for sculpting, where you would rather turn the object as if it were in zero gravity.
If you know someone at these companies please tell them to do the rotations right :lol:
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Lockslie Aug 11, 2012  Professional Artisan Crafter
Excellent !
U R great! Like ever! Congrats =D
jrulier May 7, 2010  Professional Digital Artist
I wanted to upload here my ZBrush - turntable animations but they are always too big. How did you do it? Can you tell please?
one simple way to do it is to export a MOV video from ZBrush and then convert it with an AVI2SWF converter with some compression - this way the video will be small enough to put here if the resolution isn't greater than ~1000x800 for example and has around 360 frames

the other way is to follow the steps below:

1. from ZBrush export a high resolution MOV video with JPEG compression
2. then import video frames as layers in photoshop (you can also take every n frames)
3. create an animation - Window/Animation - Make Frames from Layers
4. crop the image, adjust size etc
5. add adjustment layers (levels, colors etc.), or even new layers with text or partial images, but make sure these are on top of all the original layers that make up the frames and you add them after step 3.
6. once you are comfortable with the video (you can run it from the animation window) you can export it with - File/Export/Render Video into MOV with little compression

again you need to convert it to a SWF (Flash file) and then you upload it in the Flash/Animations or Movies gallery
you also need to add a preview image which can be 150x150px max

hope this helps, if you have questions let me know :)
jrulier Jun 11, 2010  Professional Digital Artist
I have have no time to thank you sooner. Thanks a lot.
check freemake video converter >> [link]
it can convert from ZBrush's MOV directly into SWF and then you upload here
you can use freemake to download stuff from youtube, or convert it directly to mp3 (for music for instance)
jrulier Aug 29, 2012  Professional Digital Artist

I will take a look.
no problem :) my pleasure
blind-dancer May 6, 2010  Professional Digital Artist
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